NUTS Presents: Edged Out
Who will take home the title and who will be just outside of that boundary case?
Who will take home the title and who will be just outside of that boundary case?
This workshop will introduce key tools and concepts in creating spacialized soundscapes for interactive media.
Step away from your workstation and embrace workflows developed with live music production & synthesis in mind.
Arcade DAY 4
Every forest is subjective. Learn how to leverage SpeedTree along with some tools from the Unity Asset store to iterate on environments to match your art design.
This presentation will include an interface walkthrough, project setup, build instructions, and a Q&A session.
In this workshop, you will find out how remarkably easy it is to build something physical, that can interact with games and all other interactive jazz.
Learn the basics of 3D modeling by creating a simple character in Blender.
Arcade DAY 3
A collaboration with the Palmetto Pinball Club, we present our first ever pinball event—a high score tournament!
Keynote speech with our amazing curator, Alfredo Salazar-Caro.
Arcade DAY 2